I am a product designer and marketing specialist with 6 years experience working with startups and entrepreneurs to deliver exceptional products.
I have been a creative leader in the digital entertainment and software industry since 2011. During this time, I have had the opportunity to work with some amazing people on several cutting-edge projects. Projects I’ve worked on include an aviation simulation game (NFA) to conceptual products for multi-million dollar corporations (Amazon, KBB, and more).
Along this journey, I have worn several hats ranging, including quality assurance, UI designer, product designer, creative director, product manager, producer, and Director of Product.
As a designer, I have managed several small creative teams in creating innovative products and prototypes. As a creative leader and mentor, I strive to have my teams flourish by challenging them to be innovative and get out of their comfort zones.
Known as having "hawk eyes" by my peers, I strive for pixel-perfect finalized designs.
Understanding the problem is key to solving it. I strive to mitigate assumption-based decisions and get to the core of the user's pain points.
In tandem with UX, I incorporate prototyping and animation to better help the users and engineers visualize how the product may act.
I start by defining the problem, identifying scope, curating requirement documentation, and estimating the project's ROI.
My web projects are responsive, accessible, and intuitive for all walks of life while reassuring they will respond the same on any browser.
The foundation for all my designs, my mobile projects specialize in accessibility while utilizing Material Design and Apple Human Design.